Posted by Jason Titus, Senior Director of Engineering
This morning, we kicked off our 8th annual Google I/O conference, joined by 5,600 developers at Moscone Center, 530 I/O Extended communities around the world, and millions via the I/O Live stream. This years event is focused on delivering incredible experiences on mobile and helping developers build successful businesses through these key themes: Develop, Engage, and Earn.
During the keynote, we had a number of announcements that covered the evolution of the mobile platform, tools for Android, iOS, and Web developers, and the push towards more immersive mobile experiences with VR. Heres a closer look at the news:
Develop
- Android M Developer Preview  Get an early look at the next version of Android.
 - Google Play services 7.5  Check out new features like Smart Lock for Passwords, new APIs for Google Cloud Messaging and
 - Google Cast, and the Google Maps API on Android Wear devices.
 - Android Studio 1.3  Preview Android Studio v1.3, now with improved Gradle build speed, a new memory profiler, and full editing and debugging support for C/C++.
 - Polymer 1.0  As the first production-ready release for the web components library, were also adding new product lines of elements. Features range from toolbars and menus to offline caching.
 - iOS & CocoaPods  Access your favorite libraries via CocoaPods, the official distribution channel for Google SDKs on iOS.
 - Cloud Test Lab  Building on the technology from our acquisition of Appurify, cloud Test Lab automates the testing of your mobile apps.
 - Firebase  Firebase makes it easy to build apps quickly, without spinning up servers or writing server-side code.
 
Engage
- App Indexing  Index your apps content into Google Search, just like you would with a website. Available for Android, and now piloting on iOS.
 - Google Cloud Messaging  As one of the most popular ways to send messages from the cloud to users devices on Android and Chrome, GCM is now also available on iOS.
 - Engagement on the Web  Access previously unavailable native functionality on the web with push notifications from your mobile website and add to homescreen.
 - Empowering successful global businesses on Google Play  Get new and powerful tools to help you further grow your business, improve decision making based on smarter insights, and engage and retain a valuable user base.
 - Universal App Campaigns coming soon  Set up app install ads with just a few inputs like your budget and the cost youre willing to pay per user--we take care of the rest.
 - Measure App Installs Ads with Google Analytics  Measure app install campaigns based on engagement and lifetime value. On iOS, Google Analytics is now integrated with 20+ ad networks making it easy to understand how to spend your acquisition budget.
 
Earn
- AdMob  Monetize your apps intelligently on a single platform, so you can gain insights about your users, drive more in-app purchases and maximize your ad revenue.
 
Whats Next
- Android Nanodegree  Enroll in the industrys first Android Nanodegree, developed in collaboration with Udacity. The curriculum was built from the ground up s to meet the high standard we have for Android development. The Nanodegree covers everything from fundamentals to advanced development skills, as well as Google Play services and Material Design.
 - Cardboard SDK  The Cardboard SDK for Unity now supports both Android and iOS.
 
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